Current Version:
ppIsaac v1.32 - Windows, Mac OS (Intel)
Installation:
Download ppIsaac module from link above. UnRar the archive into BlitzMax' mod-folder. Run a 'docmods' from console to integrate the docs properly into Blitz' help system. The download contains the compiled module, BlitzMax docs and all tutorials for ppIsaac. On Windows you need the newton.dll in the folder of your program that uses ppIsaac. You can find it in the '/tutorial' folder in the download archive.
License:
You can download and use ppIsaac as long as you want. Nevertheless there will be a popup window at every program start. If you want to get rid of this pop up you can buy a license that removes the pop up window. The license includes free ppIsaac updates for six months. One license does cost 6€ only! You can sell as much programs you like with one license. Everything you create with ppIsaac is royalty free.
Note: Pyroplay is part of the Pyropixel company. That is why the company you buy the license from is called Pyropixel.
Please enter your full name and your company name into the form and press the PayPal logo to buy a license. If you have no company you can use your name again.
About:
ppIsaac is an OOP wrapper of the Newton Game Dynamics engine and is especially designed for 2D game environments. This module offers you all the power of the Newton engine in your BlitzMax application. Thanks goes out to klepto2, whose Newton wrapper is used.
Setting up Newtonin BlitzMax is quite complicated. Furthermore you will have to use Byte Pointer most of the time, which does not feel very comfortable for most of the BlitzMax users.
ppIsaac does all the ugly and complicated stuff for you and brings you the fun of a physic engine to your BlitzMax environment with ease.
Even without a license key you can use all features of ppIsaac for testing and developement purposes. Only a pop up window reminds you, if you are running the app without a license key. If you want to release a software you will have to buy a license key that overrides the limitations.
Trailer:
Features:
- Prebuilt objects for box, oval and capsule geometries
- FreeForm geometries (convex hull)
- Collision detection system
- Flexible material system that features elasticity, friction and softness
- Hinge Joints
- More than 50 functions to control ppIsaac world and geometries
- Easy to set up
Planned Features:
- Inline editor to create and edit your geometries in your app
- More joint types
- Compound geometries
- Force fields
- Buoyancy
- Ropes
Currently Working On: Compound geometries
Links:
ppIsaac Forum
Newton Game Dynamics engine
Tutorials
01 - Hello Isaac!
02 - Static and Dynamic Objects
03 - Texture and Materials